



It’s gunna be a bit before I can get the game but I can’t wait to play through it. I just want to kill actual genocide perpetrators on the moon, not listen to poorly formed conceptions or interpretations of current events or issues on the moon. Any impression that this sort of “topical” shit wormed it’s way into the game? I’m guessing it’s been in development for too long for much of any to go in there. I don’t expect this will be an issue but some of he marketing was clearly targeting people who react to current events by misusing the word “Nazi” (mostly misuse anyway, with occasional and convenient not intentional lapses). But that was also where a lot of the somberness came from, and I don't remember getting the vibe that the game'd be like that based on the trailers for the first one. I expect they'll keep the internal monologues, or hopefully anyways they were a surprisingly great part of that first game. Also giant mechanized war hounds and a freakin Nazi moonbase. Things like BJ and Anya fuckin while everyone gets annoying waiting for them to finish, and J's big moment at the end. There definitely seems to have been an unseen ramping up between the two, but you can see that common pulpy sensiblity back in the first game. Something so quirky and bizarre and earnest that The New Collosus comes across as a believably natural progression. The first game very much had that vibe near the start of trying to get people to raise a hand to the boot that's been well planted on their necks for years, but even then it's very much "killing Nazis is what I do, so that's what I'm gonna keep doing." As the resistance shapes up and the scenarios got crazier it started to come further into its own crazy pulpiness. And also just, you know, being in America. It feels like what that world's 60s would develop into once people started really laying into the Nazis. Is it me, or is the tone in this game very different from the first? The first game was actually quite self serious all things considered.
